The Moonlit Ledger

Moonlight Peaks Relationships: Hearts, Gifts & Dates

Relationships in Moonlight Peaks run on heart levels. Talk to a character and give one gift per day, then grow hearts to unlock hugs, dates and marriage. This page explains the mechanics.

DATA

MechanicHow it works
Daily routineTalk to each character and give one gift per day for a relationship-point boost.
Gift qualityGifts they like or love grant extra points — liked gifts are marked with a star, loved items with a heart in the previously-gifted list.
Heart levelsHigher hearts unlock new interactions. Hugs come at heart level 3; dating starts at heart level 4.
DatesInvite a character out and play dating minigames. Dates can fail if you ignore instructions or arrive late — losing friendship points.
MarriageMax out your chosen romance and propose. You can only marry one character.
Non-dateable NPCsA dozen-plus extra NPCs can still be befriended with gifts — useful for quests and the 'Social Butterfly' achievement.
NOTE

Friendship milestones

  • Heart level 3 — hug the character.
  • Heart level 4 — ask them on a date; kissing unlocks during dates.
  • Max heart — propose and marry ('Tied the Knot').
  • Four hearts with every character — 'Social Butterfly' achievement.
FAQ

FAQ

How many gifts can I give per day?

One gift per character per day.

How do I know what a character likes?

Gift a character an item and check the previously-gifted list: stars mark liked items, hearts mark loved items.

Can I befriend non-romanceable NPCs?

Yes — over a dozen extra NPCs can be befriended with gifts and dialogue.

What happens if I fail a date?

You lose friendship points. Follow the instructions and arrive on time.