The Moonlit Ledger
Moonlight Peaks Relationships: Hearts, Gifts & Dates
Relationships in Moonlight Peaks run on heart levels. Talk to a character and give one gift per day, then grow hearts to unlock hugs, dates and marriage. This page explains the mechanics.
DATA
| Mechanic | How it works |
|---|---|
| Daily routine | Talk to each character and give one gift per day for a relationship-point boost. |
| Gift quality | Gifts they like or love grant extra points — liked gifts are marked with a star, loved items with a heart in the previously-gifted list. |
| Heart levels | Higher hearts unlock new interactions. Hugs come at heart level 3; dating starts at heart level 4. |
| Dates | Invite a character out and play dating minigames. Dates can fail if you ignore instructions or arrive late — losing friendship points. |
| Marriage | Max out your chosen romance and propose. You can only marry one character. |
| Non-dateable NPCs | A dozen-plus extra NPCs can still be befriended with gifts — useful for quests and the 'Social Butterfly' achievement. |
NOTE
Friendship milestones
- Heart level 3 — hug the character.
- Heart level 4 — ask them on a date; kissing unlocks during dates.
- Max heart — propose and marry ('Tied the Knot').
- Four hearts with every character — 'Social Butterfly' achievement.
FAQ
FAQ
How many gifts can I give per day?
One gift per character per day.
How do I know what a character likes?
Gift a character an item and check the previously-gifted list: stars mark liked items, hearts mark loved items.
Can I befriend non-romanceable NPCs?
Yes — over a dozen extra NPCs can be befriended with gifts and dialogue.
What happens if I fail a date?
You lose friendship points. Follow the instructions and arrive on time.